Unfortunately, these models are not easy to understand for non-experts. This leads to public confusion and frustration, as well as misinterpretation of epidemiological measures and bad public policy choices.
However, the basic mathematical and statistical principles of such models are not so difficult to grasp. Even better, these principles are ideal for gamification – meaning they can be easily presented, observed and learned through a game form in which various game elements are the mathematical elements of the spread of a infectious disease through social contact.